VR Hire · Developers & Research · Updated July 2026
VR Headset & Gaming PC Hire for Developers, Studios & Research Teams
Unity and Unreal developers, XR studios and university research teams hire Meta Quest 3 headsets and RTX gaming PCs from Apsis VR. We have been sideloading, testing and managing Meta Quest hardware since 2024. Collection by appointment from Melbourne warehouse.
1 Day
Minimum Hire Period
APK
Custom App Loading Included
On-Prem
Data Stays At Your Location
Same Day
Melbourne Delivery Available
Use Cases
What Developers and Research Teams Hire From Us
Most Melbourne VR hire means a courier box and a phone number. Apsis VR configures every headset at our Melbourne warehouse, delivers to your venue, and our operator stays for the full event.
1
VR App Testing & Prototype Validation
Send us your APK built for Meta Quest in Unity or Unreal Engine. We sideload it, run basic functionality checks and confirm it launches correctly before dispatch. Same-day Melbourne delivery available for urgent pre-presentation testing.
2
University & AI Research Projects
Research teams at Melbourne University, RMIT, Monash and other institutions hire short-term hardware without capital expenditure cycles. RTX 5060 Ti PCs with 32GB RAM for AI inference, 3D rendering and VR research pipelines. Data stays on-premises — no cloud upload, no remote monitoring, no egress fees.
3
Client Demonstrations & Pitch Events
XR studios hire headsets with their demo build installed for client pitches. A professional demonstration with properly configured hardware creates a better impression than a developer managing cables during a critical client meeting.
Hardware Specifications
Developer and Research Hardware
| Hardware | Specification | Best Use Case | Day Rate |
|---|---|---|---|
| Meta Quest 3 | XR2 Gen 2 · 8GB RAM · 2064×2208/eye · 110° FOV · OpenXR · Standalone | App testing, client demos, small-scale XR research | From $100 |
| Meta Quest 3S | XR2 Gen 2 · 8GB RAM · 1832×1920/eye · Standalone | Cost-effective multi-unit testing | From $80 |
| RTX 5060 Ti PC | 16GB GDDR7 VRAM · 32GB DDR5 RAM · NVMe SSD · Intel CPU | PC-tethered VR, 3D rendering, AI inference | From $150 |
| RTX 3060 Ti PC | 8GB GDDR6 VRAM · 32GB DDR4 RAM · NVMe SSD · Intel CPU | Development testing, lighter compute workloads | From $120 |
| PC + Quest 3 Bundle | RTX 5060 Ti + Meta Quest 3 · cable-configured · tested together | Full PCVR development pipeline | From $200 |
Data Sovereignty
Your Data Stays At Your Location
Our gaming PCs have no cloud sync, no remote monitoring and no automatic upload. Your research data, AI model weights and development files stay exclusively on the physical hardware at your location.
What We Can Arrange:
- Data handling agreement signed before hire
- No cloud sync or remote monitoring on any machine
- Headsets sideloaded with your APK and individually tested
- Collection by appointment from our Melbourne warehouse
- Same-day Melbourne delivery for urgent requirements
Custom Application Loading:
- Unity and Unreal Engine developers
- XR studios and VR content companies
- University research departments (with PO authority)
- AI and machine learning research teams
- Government agencies and defence contractors
- Corporate training and L&D departments
- Registered businesses (not individuals for personal gaming)
FAQ
Developer & Research Hire FAQs
Can you sideload our Unity or Unreal APK onto the headsets?
Yes. Send us your APK built for Meta Quest (Android-based, signed for sideloading) and we will install it on every headset, run it to confirm it loads and functions correctly, and dispatch with your app as the primary launched experience. We have been sideloading custom apps onto Meta Quest hardware since 2024. Contact us with your APK file and technical requirements at least 48 hours before you need the headsets.
Does my data stay on-premises with your gaming PC hire?
Yes. Our gaming PCs have no cloud sync, no remote monitoring and no automatic upload of data or files. Your research data, AI model weights, development files and application data stay exclusively on the physical hardware at your location. When the hire period ends, we return the hardware without accessing or copying any of your data. We can sign a data handling agreement on request.
Can I collect from your Melbourne warehouse?
Yes. Developer and research clients can collect from our Melbourne warehouse by appointment. Contact us on 03 9088 6232 to arrange a collection time. This avoids delivery fees for short-term hires and is suitable for developers who need hardware urgently.
What is the minimum hire period?
One day minimum. We understand development timelines are unpredictable — if you need an extra day, call us before 9am on the morning your hire is due to end and we will check availability for an extension. Day-rate extensions are available at the same daily rate as your original booking.
Do you hire to individual freelance developers or university students?
We hire registered businesses, university departments with purchase order authority, and professional development studios. Individual freelancers working on a client project qualify as a business hire. Individual students without departmental purchase authority, do not contact your university’s research computing or IT department who can hire on your behalf.
Need VR hardware configured for your development project?
Tell us your APK requirements, headset count, GPU needs and timeframe. Same-day response.
APSIS VR — Immersive Engagement · Servicing Melbourne CBD, South East & Metropolitan Melbourne · 4.9★ from 800+ reviews